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User-centred design, research, strategy and training.
We help our clients create the right user experience.

Personas, goals and scenarios

To design for your target users, the first step is to define who those users are. Flow uses personas and scenarios for the job.

Team discussion

Personas are character profiles of your target audience, defined in some detail. They have names, faces, habits and preferences.

Personas are a great tool that allows the team to:

  • Build consensus about who the target users are.
  • Merge many sources of data and opinion into a format that drives successful design.
  • Formulate and control feature lists and interface designs.
  • Set targets for the quality of the user experience.

Personas are intended to represent your product's most challenging users. Then, if your personas can use your product, you can be confident that all your users can. For example, they may have disabilities, be at the very edge or your target age range or need to use your product in challenging contexts - maybe on the move, or in a busy office.

How it works

We create personas and scenarios in team workshops. The personas workshop can be the first step of a larger concept design workshop. Attendees should include business owners, marketers, editors, designers and developers.

To create the personas, we make use of all the research material you have about your product's user base. This can include information gathered from ethnographic studies, usability tests, online user research, focus groups, surveys, search logs and customer support logs.

In the workshop we review available research, identify the dimensions of user behaviour, rapidly create a number of personas and then narrow down the list. The most relevant and challenging personas are worked up in detail.

From there, the group identifies the goals that each persona wants to achieve by using the product. They can then create key scenarios: stories or cartoons that describe the steps users will go through to get to their final goals.

example scenarios and goals

The team can also use personas to rationalise an existing list of feature ideas, by testing each feature to see how much the personas would really want it.

Results

Personas let you boil down your knowledge and your design goals into the smallest, simplest form you can. A typical interactive product might have 1 to 3 personas.

After the workshop, Flow documents the personas and scenarios in a format that's simple and engaging. Personas are usually delivered as posters. Scenarios can be written up as stories or cartoon strips.

The whole persona and scenario process typically takes 3 to 5 days.

Example personas

Personas to help your design team define and agree the target users

Related services

Ethnography

Observe your customers, understand their needs, innovate successful new products.

Interaction design and IA

Design the concept and structure of your interactive product.

Workshops and facilitation

Collaborate, create and build team consensus.